Saturday, April 11, 2020

Zelda Calc: Majora Destroys Termina


As the resident Zelda fan in most of the online communities I'm in, I usually get asked how strong is Link, how powerful is Majora or Fierce Deity Link, what's the most impressive feat in Zelda, etc. I would usually respond to those questions by saying that Majora destroyed Termina, and the feat should be approximately continent-level if not more. Although, the problem with making this claim is that there isn't much to back it up nowadays. Most resources for this feat, such as the calcs on VBW or OBD, either have broken links or outdated information; for example if you look for the original calc on the Outskirts Battledome, it uses the kinetic energy required to pull the real-world moon out of orbit, and has yet to update or edit this. I have trouble finding any resources that reference the explosion itself, which is usually the reason I cite for the characters being that powerful. This calculation will aim to rectify that.     

 First, to lay down some context.   


This is the cutscene that plays if you allow Skull Kid to drop the moon. The speed and size of the moon itself will not yield any results worth looking into, again, it's the resulting explosion we're concerned with. There is also a cutscene where Majora creates a similar explosion without the moon.

This cutscene plays wherever Link is, and the explosion will reach him within seconds wherever he is in Termina. The 3DS version of the cutscene claims that it annihilates Termina and its inhabitants. 
Now, I will not be using the game map or the size of the giants and their strides from Clock Town, as I believe they are not to scale and will not produce accurate results. Instead, I will be basing this on the fact that Termina houses several unique biomes, such as a mountain range and a forest, and will compare them to the average size of these biomes.


Again, this map is not to scale, I'm simply using it as a reference point for the types of biomes within Termina. In addition, here is a list of all areas in the game as well.

Average mountain range: 3,500 km across and roughly 6,000 m above sea level
Area of Red Sea: 169113 mi^2 (438052.459 km^2) and max depth of 3040 m
Size of average forest (Sonian forest used as reference): 10,920 acres (44 square km)
Size of average town: about 1000 km^2

I will be multiplying the size of average forest by 6 to account for the amount shown, and the size of the average town by 8 to account for the various settlements, ranching and farming areas, temples, fields and other areas that were left unaccounted for.

44*6=264
1000*8=8000

Now to convert all the meter values to meters squared and add them all together to get our total area the explosion covered, which brings us to...

3500+438052+264+8000+40.96+100
449956.96 km^2
To account for 3D space, I’ll use formula for a rectangular solid since we can use the same value of area for our width and we have an approximate value for our height based on the mountain range height and sea depth from earlier.
V=lwh
lw (surface area)=449956.96 km^2
h=9 km (6000+3000 m)
V=449956.96*9=4,049,612.64 km^3
Since the word used in the cutscene is "annihilated", we'll assume pulverization for our low end and vaporization for our high end.
Pulv.: 214.35 joules per cubic cm
Vap.: 25700 joules per cubic cm

Cubic km to cubic cm= 4.04961264000000013e+21 or 4049612640000000000000 cc


 Low End: 214.35*4049612640000000000000=868,034,469,384,000,000,000,000 Joules or 0.2 Petatons of TNT equivalent
High End: 25700*4049612640000000000000=104,075,044,848,000,000,000,000,000 Joules or 24.8 Petatons of TNT equivalent

This would scale to Fierce Deity Link and base form Link's Great Fairy Sword.

Saturday, April 4, 2020

The Ravenous, Rowdy, Raging, Ripping and Tearing Scourge of Hell: Doomguy!



Ah, royalty free Master of Puppets. Classic.

Welcome back, everyone! That’s right, I’m back on my bullsh*t again making VS blogs. What’d I miss?

Ah yes, the world appears to be on fire and outside is death. This is fine.

Well, with Animal Crossing: Eternal Horizons (I did the meme, you guys) just releasing, I suppose it’s a good time as any to take a break from all this fire and brimstone Hell on Earth talk and escape to… Hell on Earth. And our rippin’ and tearin’ angry boi has been busy.

Is he still a match for Master Chief? Does he get any sweet gainz? Let’s take a look-see.

And of course, there will be heavy spoilers for the recent game, so please be advised.





In case you were wondering...



Name a more iconic duo. I’ll wait.

Now, prior to Eternal, the identity of the ‘Doomslayer’ was kept ambiguous, as Doom 2016 was meant to be a soft reboot of the franchise. Classic fans were free to keep their headcanon that this was in fact the Doom Marine that somehow made it into the events of this new game, or new players could hop right in and were free to believe that he was a new being entirely.

However, Eternal has established the protagonist of the reboot as none other than the original Doom Marine from the 1993 DOS games that somehow dimension-hopped his way through Hell into this new universe. Or is it the same universe and just centuries later? That much is unclear, but the important thing is that the original Doomguy can now feasibly share feats and backstory with the new games.

There is also some weird extended universe stuff where all of Id Software’s original properties such as Doom, Commander Keen, Quake and Wolfenstein all share the same continuity. Supposedly, the Nazi’s dabblings with the occult are what eventually lead to the Hell invasions into the mortal plane in Doom, and BJ Blaskovich, Commander Keen and Doomguy are all related. This is established in the Wolfenstein RPG, which I don’t consider canon. The modern Doom and Wolfenstien games are much too different to be considered a shared universe, let alone the more lighthearted and cartoony Commander Keen games. There are nods to these throughout each of the games, though I consider them as simply Easter Eggs for the player, as the original Doom games can be played on Doomguy’s base on floppy discs, which makes no sense in continuity unless we go the Marvel route and assume the games are an “interactive documentary” of sorts portraying real-life events. For the sake of simplicity, let’s just focus on Doom and Doom only. Dead Simple. (See what I did there?)

The Doom Bible and novelization as well as WADS such as the Plutonia Experiment will also be considered non-canon material.



Backstory


The main protagonist of the Doom games is given no confirmed identity, as he is simply meant as a vessel for the player to live vicariously through. For all intents and purposes, he is you. 

In context of the universe, however, he is an anonymous Marine assigned to the UAC stations on the moons orbiting Mars, and the sole survivor of an extra-dimensional invasion. The UAC would later identify him as “the Doom Marine” or “the Doom guy” for lack of a proper identity and associated locations he visited being marked for Doom by the alien “visitors”, as a warning for others to stay away.

Though Union Aerospace scientists would deny it for the sake of their scientific resolve and consider them merely “alien invaders” (though by definition that is technically correct), these visitors were in fact from Hell itself, and the UAC would deny all accounts of inadvertently opening a gateway to the biblical underworld.



But Doomguy had firsthand experience, and knew exactly what he was dealing with. The only way off the facility was to battle through the forces of Hell itself. He would have to search for more substantial firepower than his standard pistol, as well as a portal or some sort of escape pod. Though his sidearm did well to fend off the fodder such as the zombified soldiers and UAC personnel, this was only the beginning. He found a plasma rifle, an industrial strength chainsaw, and even the experimental Big F[Redacted] Gun 9000 (I almost scoff at the obvious 90’s shlock of proffesional engineers unironically calling their pinnacle creation “the big fucking gun”, but then I remember Elon Musk literally does the same thing, life imitates art and so forth) until he eventually came across two large and burly horned beasts known as the Barons of Hell, Elite Knights of Hell, who guarded the only portal off of the moon of Phobos.

It was unexpected that Doomguy would actually defeat them, and in an act of panicked desperation, the demons laid a trap where they ambushed him from within the portal. The ambush was successful, in a sense. He was killed, though since no living mortal had ever died in Hell, this was a really bad idea in hindsight. Though he was effectively dead, he was able to keep a physical form, as he was unable to ascend, effectively immortal while in their world.





The demons now had to deal with a very angry Marine with a very large gun. Rather than trying to escape now,  Doomguy sought out to stop the invasion from the source. He scaled the Tower of Babel, and faced the Mighty Cyberdemon Lord who was general of the demon horde who invaded Mars and its moons. He faced the dreaded Cyberdemon in his own coliseum, and emerged victorious.

Regardless, the invasion continued, and the portals remained opened. He scoured the Umbral planes, seeking out the Dark Lord responsible. He ripped and tore his way through Hell until he entered the legendary City of Dis, where he encountered the Spider Mastermind, the-well- mastermind behind everything, who had influenced and manipulated the humans into experimenting with portal technology and opening gateways into Hell. At last, he had found the demon in question, and killed the Mastermind as well as everything else that moved. 

The demons were dumbfounded and terrified, and opened a portal to Earth both as a peace offering and an effort to finally get rid of him.



As promised, the portal took him home. But, as fate would have it, it was already being attacked by Hell’s forces. He relentlessly mowed down the demons in a fit of rage, facing ever more demonic Imps, Hell Knights, and Cyberdemons, as well as previously unseen demons pulled from deeper and darker pits such as Revenants, Archviles, Pain Elementals, and more Cyberdemons. It mattered not to him, their guts all looked the same. 

He eventually came across living civilians and guarded their ships as they evacuated to the Moon. Before leaving, they informed Doomguy that the invasion on Earth began initially in his own home town. Horrified, he found the wreckage of his home, as well as the remains of his pet rabbit Daisy. This was the last straw. This time, he voluntarily entered their world, vowing to lay waste to their world and everything they held dear, as they did to him.

He destroyed endlessly and his lust for revenge was never sated, as the demons cared not for each other as a man could care for another living thing. But, he did hear whispers of a great Dark God, a mighty Titan that the demons worshipped. That would have to do.

He descended further and further until he found the Dark Lord they idolised, Baphomet, the Icon of Sin. The Icon materialised demon horde after demon horde into existence, but to no avail. The Marine rose up on a pillar and unloaded his rocket launcher into the unholy beast’s exposed brain. The beast writhed and flailed in its death throes, ravaging untold miles, leaving Hell in an absolute wreck. It was done.


After all the straggler demons were killed off and human society rebuilt, the UAC began a new initiative to prevent any other invasions before they began. To kill two birds with one stone, Earth dumped all of their leftover toxic waste and radioactive materials into the UAC facility on Mars, in order to clean up and restore Earth’s ecosystem as well as render Mars uninhabitable to prevent any further would-be invasions.

While that makes sense on paper, this was Hell they were dealing with. The unstable energies woke up another ancient Dark Lord known as the Mother Demon, who resurrected all the demons, who were now stronger thanks to the nuclear radiation they absorbed.

Of course, they sent in the man who has the most experience with such a threat to clear out and secure the facility once again. Just like old times, he made his way through, ripping and tearing. Though their powers were amplified, it made no difference. 

He came across a strange artifact known as the Unmaker, an unholy weapon allegedly even more powerful than the BFG. After the defeat of Cyberdemons and other hellish bosses, he found Demon Keys that served to bring out the Unmaker’s full potential. He used it to put an end to the Mother Demon. After doing so, he came to the realization that killing the Icon of Sin would not be enough, there would yet be other Dark Lords and Hell would never stop in its efforts to acquire the Mortal Plane. He took the portal back into Hell, and this time with the intent of staying permanently. If he couldn’t stop Hell itself, then he would make them too afraid to ever try invading again.



A hundred years passed and the figure known as “the Doom Marine” faded into myth. Meanwhile, Earth was facing an energy crisis due to a large portion of the planet rendered uninhabitable by the invasion. MIT graduate and UAC Chief of Operations Dr. Samuel Hayden came up with the unorthodox solution of exploiting the portals on Mars to Hell, utilizing an entire endless plane of resources and energy to supply infinite power to Earth’s cities. He was aware of the risks of doing so, but there was no other alternative. He built a new facility around a site known as the Argent Fracture, and to mitigate risks, set up a system that was set to lock down in the event of a demonic presence, as well as pooling together a team of scientists to create a new BFG and assigning Elite Guards and military personnel at all essential outposts. 

He created a highly sophisticated and advanced AI system to operate and monitor the entire facility and manage all safety protocols known as VEGA.

To prevent his employees from becoming zombified, he initially sent in drones to extract extradimensional artifacts. Multiple tablets were discovered, many of which, after dicifered, told of a mysterious being, an unchained predator who relentlessly hunted down demons. Sam made it his number one priority of finding this being as a final countermeasure in the event that all other preventative measures failed.

Imagine kicking someone’s ass so hard they create on actual legend of you handing out them L’s

His protege, Oliva Pierce, became enthralled with the demonic artifacts, developing an unhealthy obsession with the demons. She developed a severe form of scoliosis, and believed the demons would save her from her pain. She formed a cult in a separate lab known as Lazarus, where she would perform rituals outside of Hayden’s supervision in an attempt to elevate herself to higher plane of existence.

Unbeknownst to her, Samuel caught wind of this and lead a manned expedition into Kading’r Sanctum, where he believed the Doomslayer’s sarcophagus was located. He was successful in retrieving it, and released him from his tomb in order to secure the facility of demonic threats.



As one can imagine, Doomguy was very unhappy when he woke up to find that the UAC was back on their bullshit, still opening portals to Hell. He begrudgingly assisted Hayden in cleaning up the facility, but destroyed the Argent Tower that was siphoning Hell’s Energy and relaying it to Earth, against Sam’s wishes. He traveled to the heart of the Lazarus Labs, retrieving the BFG and defeating yet another Cyberdemon. In order to stop the invasion for good, he took a tram to VEGA’s core, as a self-destruct near the Argent Fracture would tear a hole directly into their dimension. VEGA could not self-terminate, so Doomguy had to do so manually, but he created a back-up file in order to spare him. The rupture sent him to the Well, where he sealed off the flow of Hell energy for good.



But the events on Mars were just a diversion. Samuel Hayden and Doomguy were the biggest threats to Hell’s army, so keeping them occupied was the best way to at last claim Earth. At this point the demons should know, those who do not study history are DOOMED to repeat it. Heh… I’ll see myself out. 



In between the events of Doom 64 and the 2016 reboot, Doomguy washed up onto the shores of an extradimensional planet known as Sentinel Prime (not the one from Transformers). As all outlanders who trespass on their world, he was taken to the coliseum for trial by combat. Naturally, he won his freedom, in the form of the honor of serving the Night Sentinels on the front lines in defending their world. 

For those familiar with Star Wars lore, the Night Sentinels are essentially the Mandalorians of the Doom universe, and Doomguy is their first Foundling. The king allowed him training and access to their technology. However, Sentinel Prime was previously a land untouched by Hell, and Doomguy had unwittingly lead them there. He shared his knowledge of the demons to the others after they had learned his language, and he rose in the ranks, becoming a war leader in the raids against the city of Argent D’Nur.

For many years the Sentinels were successful in fending off the invasions, until one known as Valen was stricken with grief over the loss of his son. He suffered visions of his son being tortured in Hell, and was promised his return to life if he did exactly as they asked. He opened a Hellgate, and Argent D’Nur was met with an unwarned siege, as well as the coming of a Titan, and the city of Argent D’Nur fell. Hell captured the benevolent deities known as the Wraiths and drained their power, further strengthening the demonic horde. Valen’s son then became the mortal host for the Icon of Sin, who would now be able to manifest in the physical plane when awakened from his slumber. As demons do, they fulfilled their end of the deal in their own twisted way. Valen became labeled the Betrayer, and exiled himself to the Hellscape in his guilt.

In their darkest hour, a being known as the Seraphim blessed Doomguy with Holy Power via the Divinity Machine. He rose with a Crucible Blade, and slew the newly empowered Hell Army as well as the Titan with it. He was hailed as a god-king, the Great Slayer.



Centuries later, in the end of Doom 2016, he returned to a Hellified Argent D’Nur to lay the Wraiths’ souls to rest. Some time after, he discovered a Sentinel fortress he renamed the Fortress of Doom and now uses it to watch over Earth in its orbit. 

By killing Sentinel Prime’s Priests who were seduced by Hell’s influence, he angers their leader, the Kahn Makyr. In an act of retaliation, she awakens the Icon of Sin on Earth whom Doomguy battles in the Demon Titan’s true form.

The Icon is slain for good, and Earth is saved… for now.

Doomguy now watches over Earth in the Fortress of Doom, waiting for anyone dumb enough to invade again.

Then he dimension-hopped to Animal Crossing and became BFFs with Isabelle

Arsenal



Pistol

A standard issue UAC pistol. In most Doom games, it fires steel ballistic rounds that share ammo with the Chaingun. In 2016, it fires bolts of Argent plasma, which he can charge for an explosive blast. 

Doomguy usually gets Samus Aran’d and starts out with this gun before getting more advanced weaponry.

Shotgun

Doom Eternal is an exception, where he begins the game with a Combat Shotgun instead. While able to fire highly effective futuristic buckshot, with added attachments from VEGA it is also capable of firing Sticky Bombs and has a Full Auto mode.

Super Shotgun


Despite sharing ammo with the standard shotgun, the Super Shotgun is arguably the most powerful non-super weapon in Doomguy’s possession. At close range, it makes quick work of tougher demons such as a Mancubus and the Hell Knights.

Me: I don’t play FPS games.
Me playing Doom: EARGGH, RIP AND TEAR!!



In Eternal, it comes equipped with an attachment called a Meathook, which, like a reversed Scorpion, pulls Doomguy into enemies for killing blows. When fully upgraded, it’s doused in flames and lights enemies on fire.

Chainsaw

Doomguy solves his problems with a chainsaw…

Obviously inspired by Evil Dead along with the Super Shotgun, an industrial strength chainsaw confiscated by the UAC as contraband. In that case I guess they wouldn’t mind if someone took it off their hands…

The chainsaw in Doom isn’t your standard wood-cutting saw, it’s a veritable demon meat-grinder. In 2016, it required fuel cells that were limited by the size of the demon you needed to cut down, a larger demon required more fuel cells. However, the Classic Doom games are not limited by this gameplay mechanic and in Eternal its fuel refills over time. Not sure how a chainsaw refuels itself, but ok.

Plasma Gun


A projectile weapon that fires rapid-fire spheres of plasma. With the proper modifications, it can store excess heat within the barrel, which can be expelled in an AOE burst. It can also fire a Stun Bomb which immobilizes enemies or a Microwave Beam which superheats and boils living tissue from the inside.

Rocket Launcher 


It launches rockets, what more do you want?

When upgraded, projectiles are able to be remote detonated in mid-air, and the user can lock on to a target for a volley of three rockets in rapid-fire.

Chaingun


A heavy, ballistic gatling gun. Because sometimes you gotta kill every melon farmer in the gosh darn room. 

It comes equipped with a gatling rotator, fully speeding up the barrels before firing. It can deploy an energy shield to protect Doomguy while firing. It also can detach and separate into a mobile turret for an even higher rate of fire and more penetrating power.

Assault Rifle/Heavy Cannon

A standard military-grade machine gun. It has a Precision mode meant for disabling enemy weak points and can destroy the cannon arms off a Mancubus and shoot the mounted rocket turrets off a Revenant. It also comes equipped with a salvo of micro-missiles that can be fired.

Gauss Canon


Essentially a railgun, designed with the same technology as the Argent Tower. It hyper-accelerates and ionizes steel flechettes, punching through enemies with devastating force. It also has a Precision Bolt, a smaller, more concentrated beam designed for pinpoint accuracy, and a Siege Mode with wider spread.

Ballista


A weapon used by the Night Sentinels. It fires spears of burning Hell Energy towards targets. These can be set to detonate when embedded in enemies. The energy can also be stretched out into a Destroyer Blade which unleashes a wave of energy well suited for clearing rooms of demons.

BFG


The legendary weapon that coined the phrase “splash damage”. Doomguy carries the latest model known as the BFG 9000, which fires a massive energy sphere that shoots out arcs of energy, living matter that comes into contact with these arcing plasma bolts is instantly vaporized, let alone those in the vicinity of the primary blast. Flavor text for this weapon states that the weapon instantly ablates organic tissues into a gaseous state.

The Unmaker/Unmakyr


The Unmaker in Doom 64 is of unknown origin, though given its bound in flesh seems to suggest it’s from Hell. It’s powered up by Maker Keys and potentially has even more firepower than the BFG.

In Eternal, it is referred to with one letter difference as it is of Makyr design, though fundamentally the same, and perhaps even more powerful than its predecessor.

The Crucible

An elegant weapon, for a more civilized age.
The Crucible is undoubtedly Doomguy’s strongest weapon, perhaps even the most powerful within the lore of Doom. It is described as the only weapon capable of slaying a Titan, while sounding somewhat NLF-y, is true in terms of being the only weapon with enough destructive potential. (Though, the Icon of Sin was defeated in Doom 2 with a rocket launcher, but this is implied to not have been his true form.) 


Other Weapons/Equipment


Slayer Blade


A wrist-mounted blade that allows Doomguy to kill more quickly and efficiently than relying on his sheer brute force.

Flame Belch

A shoulder-mounted flamethrower. It also fires grenades and freezing ice bombs for Doomguy so he no longer has to let go of his weapon to do so, though I’m pretty sure the designers just wanted to make him the Predator.

Praetor Suit


An armor forged in Hellfire, built to adorn the Doomslayer. It is unknown who forged it initially, though it is implied the Betrayer gave it to him as a means of atoning for his mistakes.

It is described as a “shield of adamantine strength” by the demons as it withstood their attacks. It was subjected to UAC experiments and stress tests a century later, and was impervious to all forms of experimentation and firepower.

With components he picked up from the UAC, he is also capable of deploying hologram projections of himself to distract enemies.

The suit has microscopic capillary tubules within the gloves capable of absorbing energy and blood from demons, serving to grant the Slayer strength.

VEGA


Initially designed as the AI mainframe to run UAC operations, Doomguy created a backup log of his data when he needed to destroy his central processor. He later uploaded him into his Fortress, now serving as basically his Jarvis, running the display systems of his suit, deploying drones and weapon upgrades, and capable of relaying tactics and strategies. He also can remotely access electronics and hack into virtually any computer system.


Abilites



Glory Kill
 
By killing a demon with his hands, Doomguy absorbs the Hell energy directly from their flesh through the capillary tubes in his gloves, siphoning their power directly into his armor. This replenishes whatever health he may have lost in addition to gaining a temporary rush of speed. 
In gameplay, he needs to stagger enemies before being able to finish them off with a Glory Kill, though the Berserker ability proves that he can rip (and tear) a demon in half or punch them into a fine red mist at any given time.

Blood Punch
 
After absorbing energy through Glory Kills, the excess Argent Energy is stored within his left gauntlet. He can release this energy through a Blood Punch, a melee attack that sends out a shockwave and liquifies most foes caught in its vicinity. 


Air Mobility
 
In addition to the booster jets in his boots allowing him a double jump, Doomguy is also capable of performing dashes in midair as well as an enchanted Demonic Rune that grants him additional agility and air mobility.

Chronostrike
 
A Demonic Rune that allows Doomguy to slow down time. Insert Chrono Trigger reference here.

Saving Throw

A Rune that allows Doomguy to survive a critical blow that would otherwise kill him, accelerating his perception time and senses as well as restoring health to quickly regain the upper hand.

Rich Get Richer

When Doomguy’s armor is above 100%, his ammunition supply becomes infinite. Given health pickups are a thing exclusively in gameplay and his Praetor Suit never gets damaged in canon, we can assume that his ammo is always unlimited with this Rune.


Dazed and Confused

Enemies that Doomguy stuns or staggers remain immobilized and vulnerable for a much longer duration with this Rune.

These Demonic Runes can be activated by Doomguy via his suit at any time.

Feats

Master Chief: Why do I hear boss music?


Strength and Destructive Capacity
 

Walls are just a suggestion

Capable of gibbing demons with his bare hands and kicking through walls before he got his Praetor Suit or Seraphim blessing.

Able to shatter a chain being pulled by a massive Thrall demon.




After Samuel Hayden returned to Earth, he supplied energy to human civilization via a Crucible Blade. This gives us a decent scope of measuring the energy output of the Slayer’s Crucible.

Thanks to LousyTactician and Kingsly for supplying the links and calcs.


If we interpret this as energy consumption over time, and take into account this was for around eight months, we can spitball this to be about ⅔ the energy consumed irl over a year. This comes to about 22.3 terrawatt hours, or 12.78 Megatons TNT Equivalent.



If we instead use total energy outputted, this gets bumped up to 157.5 pettawatt hours or 90.25 gigatons.

The BFG 10000 in Doom Eternal is described as being able to “crack the surface of a planet”. This is actually done, to Mars specifically.

This should obviously be in the continental range at least, though if you want specific numbers, this has been calced to have a low end of 5882360000000000000000000000 Joules, or 1.4 Teratons, and a high end of about 6 Petatons. (Comments claim this should actually be 53 exatons upon revision, though I am unsure of the validity of this)

If Doomguy scales to this it would obviously apply to his destructive capacity. I believe his Crucible at least should, as it is the only weapon sufficient enough for defeating the Icon of Sin.

Speed


Able to dodge missiles from Revenants and the Cyberdemon. Average ballistic missiles can range from Mach 7-12, and considering this is the future, it’s probably on the higher end. 

 Doomguy’s Gauss Cannon fires steel flechettes through a magnetised chamber in order to achieve high velocities. This is similar to an irl railgun developed by the Yugoslavian Military Institute, which reached ballistic speeds of 4500 meters per second, or just over Mach 13.


Durability
Doomguy doesn’t take fall damage, the ground takes Doomguy damage.



Able to tank Argent Energy blasts from Imps before getting his armor.



His physical strength feats would apply, given Newton’s Laws and such.


Resistances

Can literally wade through radioactive sludge with seemingly no lasting effects.

Able to resist possession and mind control from powerful demons, as well as the psionic influence of the Hell Priests.

Icon of Sin

The Icon of Sin involves some weird and ambiguous stuff that I decided to put into a different section. 

“The Icon's presence warps reality, damaging the implicate order of our dimension merely by existing within it. If the Icon is allowed to remain unchecked it would lead to the total devastation of Earth, followed by a breakdown of spacetime around the planet. The resultant black hole will eventually dragged our entire universe down, casting it into the mouth of Hell as conquest to be absorbed by the Dark Realm.
The Khan Maykr had taken measures to augment the titan, installing Maykr technology throughout its structure to ensure it could be controlled. With the ritual interrupted the Icon is now fully unleashed, raging across Earth until Hell consumes all. No longer bound by the Heart of the Betrayer's Son, the Icon of Sin is free from any measure of control that the Maykrs might've once conceived. Only the Slayer, prophesized in Argenta legend to stand against the Icon, can stop this apocalypse.”
-Codex entries on the Icon of Sin
With this information, if taken at face value, the Icon of Sin is potentially universal, though applying this to Doomguy’s DC or dura I believe is questionable. He is killed before any of these lasting affects take place, and seems to be a passive side effect of him manifesting in the mortal plane, rather than something he consciously controls. If nothing else, Doomguy should at least have some resistance against his spatial hax.

Weaknesses


Doomguy no doubt suffered irreparable trauma after the initial Hell invasion on the UAC facility, the loss of his Marine and Night Sentinel Comrades, witnessing the destruction of Earth and his hometown as well as the cruelty of losing his beloved Daisy, not to mention his untold suffering being trapped in Hell for 100 years. When the Sentinels found him, he suffered paranoid hysteria and was described as an animalistic barbarian. He also suffers PTSD flashbacks of past events.
However, this does not seem to hinder his performance in combat in any way. In fact, it’s his way of clearing his head and relieving stress, it’s while fighting that he’s at his best.
Also, while his sanity is clearly damaged, that does not mean he lacks intelligence, and actually has several moments of sharp wit, often coming up with solutions for conundrums that require a straightforward approach. (For context, this was when he needed to access a Slipgate that was within the core of Mars but there was no known conventional means of accessing or transporting to it.)

Overview

I would like to pleasantly inform you all that this portrait is actually in Doom Eternal, this is canon.

  • Low to potentially mid-continent Destructive Capacity
  • Hypersonic reactions and travel speed
  • His armor is impervious to most forms of weaponry in the Doom universe
  • A highly varied and effective arsenal with infinite ammo
  • Holograms
  • Resistance to radiation, possession, mind control, reality warping and spatial hax
  • Time manipulation
  • Can survive and recover from a death blow
  • Centuries of experience as a Marine, fighting demons in Hell, and trained with Space Knights 
  • His suit can absorb energy
  • VEGA able to hack into most systems
  • Immortal thanks to the Seraphim’s blessing
  • His catch phrase “rip and tear” in the stupid (but awesome) Doom comic became the battle cry of the Night Sentinels and a staple of the franchise
  • Mick Gordon soundtrack

Disadvantages

  • Prone to psychotic fits of rage and post-traumatic flashbacks
  • Not even Dwayne “The Rock” Johnson could save his terrible movie adaptations






Master Chief


With both receiving new installments since their first Death Battle, and the show going through so many changes, it would be interesting to see how much has changed for this matchup.

Mjolnir Armor against Praetor Suit, VEGA against Cortana, old vs new of the FPS genre. 

Regardless of my feelings towards rematches, the matchup itself has evolved and taken new shape over the years, one might say Combat Evolved.


Guts


Welp, Doomguy did say he wanted Guts, huge Guts. So here he is.

Two survivors of warrior casts, who ripped and tore their way through Hellscapes and swore revenge against those that harmed their loved ones.

Probably a stomp for Doomguy at the moment, but let's wait until Berserk ends…

*crickets chirping*


Kratos

Battle of the god-slaying, hyper-violent angry bois. Both slew Titans with swords of godly power.

Maybe Kratos takes this pretty handedly, though if you personally disagree with the universal/multiversal claims like I do, it’s actually pretty even, though Kratos may still have the advantage in speed.

Dante



Another mortal who also ventured through Hell mercilessly slaying demons with holy and unholy weapons. From what I’ve seen, both should be around continental in DC.

Dante

Heh… Dante vs Dante anyone? My money’s on Dante, all-in and no takebacks.

Both Dante and Doomguy slay demons for a living and are known for kicking Hell’s ass, packing a massive arsenal of weaponry, and just got new installments in their series bumping them up to continent-leveling status. One is a quippy smart-alec, and the other is a serious silent protagonist type who expresses through action (or at least in his modern interpretation).


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The day will come when Hell will be emptied… and its gates will rattle in the wind.

Rip and tear, until it is done.

Well, that just about does it for this one. After marathoning Doom for this, I think I’ll take a break from the ripping and tearing for a little while. Maybe I actually should try Animal Crossing?

In the meantime, I am Hero’s Shade, and thank you for reading.